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Youth Online

  • Angela Thomas

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"Youth Online chronicles the stories of young people from several countries - the US, Australia, Canada, Switzerland, and Holland - and their interactions in online communities over a seven-year period. It examines how young people construct their identities in various social contexts: social, fantasy, role-playing; and for various social purposes: leadership, learning, power, rebellion and romance. It explores the ways youth are deploying both visual and literary cues to develop a full sense of presence online and to effectively communicate with their peers.

Using methods of textual, visual, and socio-psychological analysis, this book illuminates the ways in which young people are making sense of their own identities and their place within broader communities."--Jacket.

Genres

  • Fantasy games
  • Identity (Psychology) in adolescence
  • Internet
  • Internet and teenagers
  • Internet games
  • Postmodernism
  • Role playing
  • Social aspects
  • Social aspects of Fantasy games
  • Social aspects of Internet
  • Social aspects of Internet games
  • Social aspects of Postmodernism
  • Social aspects of Role playing
  • Internet, social aspects
  • Identity (psychology)
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About the author

  • Angela Thomas

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    0 ratings · 55 works

Editions

  • Edition cover

    Peter Lang Publishing

    July 2007

  • Edition cover

    Peter Lang Publishing

    July 2007

  • Edition cover

    Peter Lang

    2007