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Tricks of the Windows Game Programming Gurus

  • Andre LaMothe

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Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Genres

  • Computer Technology
  • Nonfiction
  • Computer games
  • Programming
  • Microsoft Windows (Computer file)
  • Computer games--programming
  • Qa76.76.c672 l3615 2002
  • 794.8/15265
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About the author

  • Andre LaMothe

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    0 ratings · 9 works

Editions

  • Edition cover

    Pearson Education

    2005

  • Edition cover

    2 edition

    Sams

    June 15, 2002