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3D Game Environments

  • Luke Ahearn

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From the best-selling author of 3D Game Textures and 3d Game Creation. Luke Ahearn is the game art industry guru that readers know and trust! The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Genres

  • Computer games
  • Computer graphics
  • Programming
  • Three-dimensional display systems
  • Computer games, programming
  • GAMES
  • Video & Electronic
  • Virtual reality
  • Jeux d'ordinateur
  • Programmation
  • Infographie
  • Affichage tridimensionnel
  • Réalité virtuelle
  • Three-dimensional
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About the author

  • Luke Ahearn

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    0 ratings · 19 works

Editions

  • Edition cover

    Elsevier/Focal Press

    2008

  • Edition cover

    Elsevier Science

    2008

  • Edition cover

    CRC Press LLC

    2017

  • Edition cover

    CRC Press LLC

    2017

Edition cover

CRC Press LLC

2017

  • Edition cover

    CRC Press LLC

    2017

  • Edition cover

    Taylor & Francis Group

    2018

  • Edition cover

    Taylor & Francis Group

    2017

  • Edition cover

    Taylor & Francis Group

    2008

  • Edition cover

    Taylor & Francis Group

    2008

  • Edition cover

    Taylor & Francis Group

    2008

  • Edition cover

    Taylor & Francis Group

    2017

  • Edition cover

    Taylor & Francis Group

    2008