Isolated in the barren stretches of Icewind Dale the villages of Ten-Towns come under attack by a tribe of barbarians. In the midst of battle a young barbarian named Wulfgar ends up owing five years of his life to a grizzled dwarf. With the help of Drizzt, a renegade dark elf, the dwarf strives to mold the barbarian into a warrior with both brawn and brains.
Meanwhile, there is no peace for the people of Ten-Towns. The fractioned tribes of barbarians continue to pose a threat, and Wulfgar may be the only person who can avert a deadly battle. But an even more dire menace appears when a weak-willed apprentice mage stumbles upon a magical crystal shard. The evil shard directs the hapless mage onto a course of destruction that all of Icewind Dale may be powerless to stop.
from the paperback
This work is in the following series:
This work is in the following collections:
See also the Graphic Novel Adaptation of this work
The following ebook links were found elsewhere online:
http://ten-towns.narod.ru/library/fr_iwd_1.pdf
Genres
66
people already read
21
people are currently reading
267
people want to read
About the authors

Wizards of the Coast
2009