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ActionScript 3.0 game programming university

  • Gary Rosenzweig

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Gary Rosenzweig's ActionScript 3.0 Game Programming teaches you to use advanced ActionScript, the programming behind Flash, through game creation. The lessons teach all the basics of ActionScript programming through game examples, but the code is easily adapted to non-game-oriented projects, such as Web training and advertising. Written by a real-world Flash developer, this book presents you with 10 projects that get you creating games quickly. The code can be used as is, or modified for entertainment, education, or training applications.

Genres

  • Computer Technology
  • Nonfiction
  • Computer games
  • Computer animation
  • ActionScript (Computer program language)
  • Programming
  • Flash (computer program)
  • Web sites, design
  • Computer games--programming
  • Actionscript (computer program language)
  • Qa76.76.c672 r73 2008
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About the author

  • Gary Rosenzweig

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    0 ratings · 53 works

Editions

  • Edition cover

    Que Pub.

    2008

  • Edition cover

    1 edition

    Que

    August 29, 2007

  • Edition cover

    Que Publishing

    2007