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Woke Gaming

  • David J. Leonard,
  • Kishonna L. Gray

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From #Gamergate to the daily experiences of marginalization among gamers, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production, dissemination, and legitimization of dominant stereotypes within the industry itself, or in the dehumanizing representations often found within game spaces, many video games perpetuate injustice and mirror the inequities and violence that permeate society as a whole. Drawing from the latest research and from popular games such as World of warcraft and Tomb raider, Woke gaming examines resistance to spaces of violence, discrimination, and microaggressions in gaming culture. The contributors of these essays identify strategies to detox gaming culture and orient players toward progressive ends, illustrating the power and potential of video games to become catalysts for social justice.

Genres

  • Video games
  • Social aspects
  • Moral and ethical aspects
  • Violence in video games
  • Sex in video games
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About the authors

  • David J. Leonard

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    0 ratings · 13 works

  • Kishonna L. Gray

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    0 ratings · 4 works

Editions

  • Edition cover

    University of Washington Press

    Nov 01, 2018

  • Edition cover

    University of Washington Press

    2018

  • Edition cover

    University of Washington Press

    2018