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What Video Games Have to Teach Us About Learning and Literacy

  • James Paul Gee

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Genres

  • Psychological aspects
  • Visual literacy
  • Learning, Psychology of.
  • Video games
  • Psychological aspects of Computer games
  • Video games and children
  • Computer games
  • Psychological aspects of Video games
  • Education
  • Psychology of Learning
  • Learning, psychology of
  • Computers and children
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About the author

  • James Paul Gee

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    0 ratings · 60 works

Editions

  • Edition cover

    1st edition

    Palgrave Macmillan

    May 16, 2003

  • Edition cover

    New Ed edition

    Palgrave Macmillan

    May 7, 2004

  • Edition cover

    2 edition

    Palgrave Macmillan

    December 26, 2007