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3D automotive modeling

  • Andrew Gahan

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Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.

Genres

  • Computer graphics
  • Design and construction
  • Automobiles
  • Design
  • Data processing
  • Computer animation
  • Computer games
  • Three-dimensional imaging
  • Computer games, programming
  • Automobiles, design and construction
  • Computer Animation
  • Infographie
  • Animation par ordinateur
  • Jeux d'ordinateur
  • Conception
  • Imagerie tridimensionnelle
  • Conception et construction
  • Informatique
  • Three-dimensional
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About the author

  • Andrew Gahan

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    0 ratings · 33 works

Editions

  • Edition cover

    Focal Press, Focal Press/Elsevier

    2010

  • Edition cover

    CRC Press LLC

    2012

  • Edition cover

    CRC Press LLC

    2012

  • Edition cover

    CRC Press LLC

    2012

Edition cover

CRC Press LLC

2012

  • Edition cover

    Taylor & Francis Group

    2017