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How computer games help children learn

  • David Williamson Shaffer

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Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.

Genres

  • Virtual reality in education
  • Vocational guidance
  • Orientation professionnelle
  • Leren
  • Computerspelen
  • Jeux d'ordinateur
  • Préparation à une carrière
  • Computer-assisted instruction
  • Apprentissage, Psychologie de l'
  • Enseignement assisté par ordinateur
  • Réalité virtuelle en éducation
  • Career education
  • Computer games
  • Psychology of Learning
  • Computerunterstützter Unterricht
  • Educational psychology
  • Virtual reality
  • COMPUTERS
  • Computer assisted teaching
  • Educational Software
  • Lernpsychologie
  • Career choice
  • Learning
  • Learning, psychology of
  • Education, computer network resources
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About the author

  • David Williamson Shaffer

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    0 ratings · 2 works

Editions

  • Edition cover

    Palgrave Macmillan

    January 22, 2008

  • Edition cover

    Palgrave Macmillan

    December 26, 2006

  • Edition cover

    1st ed.

    Palgrave Macmillan

    2006