Experimental and Efficient Algorithms
The theories of algorithms and games were arguably born within a year of each other, in the wake of two quite distinct breakthroughs by John von Neumann, in the former case to investigate the great opportunities - as well as the ever mysterious obstacles - in attacking problems by computers, in the latter to model and study rational selfish behavior in the context of interaction, competition and cooperation.
June 23, 2005
publish date
Paperback
physical format
624
pages
Publisher
Springer
External links
Librarything
https://www.librarything.com/work/4753349Related works